ABOUT E3 2006

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About E3 2006
The Electronic Entertainment Expo
"Where Business Gets Fun"


Overview
The Electronic Entertainment Expo (E3), "Where Business Gets Fun," is the world's premiere trade event exclusively dedicated to showcasing interactive entertainment and educational software and related products. E3 2006 will be held at the Los Angeles Convention Center from May 10 – 12. Conferences are held May 9 – 11 and the show floor is open May 10 – 12.

The worldwide annual focal point for the computer and video game industry, E3 draws tens of thousands of professionals to experience the future of interactive entertainment. The most influential people leading the most innovative companies in the business attend E3 to showcase and see groundbreaking new technologies and never-before-seen products for computers, video game consoles, handheld systems and the Internet.

Show attendees also have the opportunity to participate in a variety of learning workshops and conferences focused on the specific interests and educational needs of professionals in the interactive entertainment business.

Who Attends
In 2006, approximately 400 exhibiting companies representing 80 countries will converge on the Los Angeles Convention Center. During E3 2005, exhibitors debuted more than 1,000 computer and video games and related products.

Tens of thousands of industry professionals from around the world attended E3 2005, including software developers, buyers and retailers, programmers, distributors, entertainment industry representatives, financiers and venture capitalists, importers and exporters, manufacturers, resellers, researchers, educators, financial and industry analysts and worldwide electronic and print media.

Ownership and Operation
E3 is owned and operated by the Entertainment Software Association (ESA), the U.S. association dedicated to serving the business and public affairs needs of the companies publishing interactive games for video game consoles, handheld devices, personal computers, and the Internet. ESA members collectively account for more than 90 percent of the $7.3 billion in entertainment software sales in the U.S. in 2004, and billions more in export sales of American-made entertainment software. The ESA offers services to interactive entertainment software publishers including a global anti-piracy program, owning the Electronic Entertainment Expo trade show, business and consumer research, government relations and First Amendment and intellectual property protection efforts.

E3 2006 Media Contact
Ehrin Cummings,
E3 Media Relations
Email: ecummings@e3expo.com
 
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