Campaign looks like it'll be pretty good, but what i can't wait to see is the multiplayer. I'm curious to know what they plan on doing to make this one better and different than ghosts or bops2. Honestly if the majority of my clan wasn't on ghosts I'd probably stay on bops2 but hopefully they'll take the good and the bad from both treyarch and infinity ward. Hopefully they'll make the maps more cod like and not like battlefield as far as the size goes, id like them to put more emphasis on the dynamic map events, truly utilizing the change of the maps terrain to change the pace of the map and to make teams change strategies. Maybe even going as far as to have different dynamic events in rotation per match you play so say for each map there are 3 types of events. So if the map is in marsh land or a jungle, and say after 45 seconds or a minute it's starts to rain heavily blurring your vision and also turning the terrain into a type of quick sand cutting off a certain section of the map for a certain amount of time and say they had a few buildings that were in accessible well because the quicksand made the building sink its accessible now. Like i said hopefully i we'll see what they'll do this summer when they unveil the multiplayer.