Please! No Pink or Red Paint!
10 Objectives - 10 Flags
Do you have the paintballs (bring yours or buy ours) to capture and keep all 10 flags?
This is NOT a role-playing scenario game, it is an out and out war of paint.
You've read about Big Games in other areas…
Now you have your own in the South.
Saturday, March 8, 10 a.m. until 6 p.m.
Sunday, March 9, 10 a.m. until 6 p.m.
Admission: $30 for one day or $50 for both days - due by March 3
B.Y.O.P. (Bring Your Own Paint)
or buy ours (Diablo Heet) for as little as $45.00 per 2000 round case
(paid in advance - Paintball will be $55 plus tax at the game)
Mail-In Registration Online Registration
BIG ONE GAME RULES
For more information call: Wayne Dollack at the Field 352-401-1801,
or e-mail us at wd24hour@atlantic.net
RULES OF PLAY
Please! No Pink or Red Paint!
If you are "hit" return to your base, where you will be "revived" and then given instructions on where to go next.
There will be no "time out". If your base is under attack or is being held by the enemy, go to your insertion point to be reinserted.
There will be ten flags. (One at each base, and one at each of eight additional "Objectives".)
Each flag will be a different color.
A "Specified Mission" Card will be delivered to both bases at preset times indicating which "Objective" position
is to be taken to complete the current mission. (At that time a referee will hang that objective's flag.)
The flag at the "Objective" is to hang for one-half hour before it can be taken ("Pulled").
(The time limit will be indicated by a horn blast at the beginning and end of the allotted one-half hour time period.)
While in transit, the flag must be visibly displayed. It must be carried to your base and hung in the "flag rack"
provided, where it will constantly be visible. While the flag is in transit, it can be stolen and could change sides
numerous times. There will be no points awarded for "Stealing" the flag.
Bases will be under constant attack, so it is important to protect your flags from being "Stolen" and taken to
the opposing base and "Hung".
POINTS:
One point will be awarded for each minute an "Objective" position is held during a "Specified Mission".
10 points will be awarded for a "Flag Pull" on a "Specified Mission". (No points are earned for "Stealing" a
flag from the opposition.)
25 points will be awarded for each Flag "Hung" at your base.
If the opposition "Steals" your flag(s) from your side (while in transit or at your base), your side loses its
"Flag Hang" points (but retains the "Objective" and "Flag Pull" points earned).
If the opposition "Hangs" the "Stolen" flag(s) at their base, they will be awarded 25 points for EACH "Flag Hang". [/CENTER]
10 Objectives - 10 Flags
Do you have the paintballs (bring yours or buy ours) to capture and keep all 10 flags?
This is NOT a role-playing scenario game, it is an out and out war of paint.
You've read about Big Games in other areas…
Now you have your own in the South.
Saturday, March 8, 10 a.m. until 6 p.m.
Sunday, March 9, 10 a.m. until 6 p.m.
Admission: $30 for one day or $50 for both days - due by March 3
B.Y.O.P. (Bring Your Own Paint)
or buy ours (Diablo Heet) for as little as $45.00 per 2000 round case
(paid in advance - Paintball will be $55 plus tax at the game)
Mail-In Registration Online Registration
BIG ONE GAME RULES
For more information call: Wayne Dollack at the Field 352-401-1801,
or e-mail us at wd24hour@atlantic.net
RULES OF PLAY
Please! No Pink or Red Paint!
If you are "hit" return to your base, where you will be "revived" and then given instructions on where to go next.
There will be no "time out". If your base is under attack or is being held by the enemy, go to your insertion point to be reinserted.
There will be ten flags. (One at each base, and one at each of eight additional "Objectives".)
Each flag will be a different color.
A "Specified Mission" Card will be delivered to both bases at preset times indicating which "Objective" position
is to be taken to complete the current mission. (At that time a referee will hang that objective's flag.)
The flag at the "Objective" is to hang for one-half hour before it can be taken ("Pulled").
(The time limit will be indicated by a horn blast at the beginning and end of the allotted one-half hour time period.)
While in transit, the flag must be visibly displayed. It must be carried to your base and hung in the "flag rack"
provided, where it will constantly be visible. While the flag is in transit, it can be stolen and could change sides
numerous times. There will be no points awarded for "Stealing" the flag.
Bases will be under constant attack, so it is important to protect your flags from being "Stolen" and taken to
the opposing base and "Hung".
POINTS:
One point will be awarded for each minute an "Objective" position is held during a "Specified Mission".
10 points will be awarded for a "Flag Pull" on a "Specified Mission". (No points are earned for "Stealing" a
flag from the opposition.)
25 points will be awarded for each Flag "Hung" at your base.
If the opposition "Steals" your flag(s) from your side (while in transit or at your base), your side loses its
"Flag Hang" points (but retains the "Objective" and "Flag Pull" points earned).
If the opposition "Hangs" the "Stolen" flag(s) at their base, they will be awarded 25 points for EACH "Flag Hang". [/CENTER]
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