The Re-birth of Call of Duty
By: Dat Angry Asian
For years, many fans of the series would bypass the campaign and head right into multiplayer, no matter how much time and effort was paid to the single-player story. Those fans would be remiss to do the same with Black Ops 2. Treyarch has not only crafted a well-conceived story about a near-future assault on American soil but has also added branching story paths, allowing for multiple endings depending on your actions.
The level design also was changed for the better. The Call of Duty franchise is known for tight, corridor levels that usher you through shootout after shootout, but Black Ops 2 offers more wide-open areas, which allow for more flanking opportunities. Treyarch also added the ability to customize your loadout in the campaign. For multiplayer veterans, this will be second nature. But for those who have not dipped their toe into the online world, this will provide a bit of a taste of what is so compelling to the competitive portion of the game. Being able to choose your primary and secondary weapons, along with what attachments and gadgets allow you to complete missions in your preferred style. Overall, these changes have made the single-player campaign the best the series has ever produced.
But Treyarch didn't limit the upgrades to the campaign. The big addition to multiplayer is the Pick 10 system, which opens up what used to be a more stringent loadout system from past iterations. Each weapon, perk, attachment, grenade and gadget takes up one slot in this system, allowing for countless combinations and a level of customization no other Call of Duty has offered. Never use a secondary weapon? Ditch it and opt to take an extra attachment on your primary. Your tactical grenade just taking up space? With the addition of wild cards, you can now opt to take an additional perk into the battlefield.
Treyarch has also included League Play and CODcasting. The former helps Call of Duty novices and veterans play against similarly skilled players by separating competitors into different leagues. All of the weapons, attachments, gadgets and perks are unlocked, leveling the playing field. CODcasting gives the ability for someone to do play-by-play for a multiplayer match that is being streamed live. The announcer can view the game from any of the competitors' perspective and can use an overhead map to call out what each team is trying to accomplish. It's a major step toward legitimizing gaming as a spectator event.