XGC SINCITY APPLICATION

TheRealMrNUGGET

New member

i actually really like the amount of effect you put over your render because the focus on her face gets intensified. the flow with some lines going vertical and some horizontal is a little strange though. splattering is a lot like lighting in my opinion. you need to have a source for all the splatters and have them move from that spot.
 

XGC SinCity

New member
Allright so I went back and changed all the splatters so they were coming from the same general direction, then I turned down the opacity on the eraser to about %25 and lighlty erased the splatters over the render


New


Old
 

DEATHSTR0K3 187

New member
Wow theses sig are incredible. Absolutely amazing you guys got real skill. Im always hovering these forums checking out your guys sig there so cool. Real talent. I was actually looking to get a sig if anyone here can help me or point me in the right direction that be great. I got ideas, I no I should post in the thread requeat sig. I read the before you post thread and it says I need to have 50 posts before I can get a sig or I can ask someone on the side. I dont have 50 yet but im working on it nd I will. So if someone can get back to me I'd really appreciate it.
Thank you
 

XGC Bradshaw90

New member
Wow theses sig are incredible. Absolutely amazing you guys got real skill. Im always hovering these forums checking out your guys sig there so cool. Real talent. I was actually looking to get a sig if anyone here can help me or point me in the right direction that be great. I got ideas, I no I should post in the thread requeat sig. I read the before you post thread and it says I need to have 50 posts before I can get a sig or I can ask someone on the side. I dont have 50 yet but im working on it nd I will. So if someone can get back to me I'd really appreciate it.
Thank you


This is for the application only...please do not post in this thread again. PM me and let me know what you would like or go to the following link and request it from anither designer...OR just post more stuff, really not that hard
http://www.xiledgaming.com/forumdisplay.php?48-Xiled-Designers-Forums
 

TheRealMrNUGGET

New member
Wow theses sig are incredible. Absolutely amazing you guys got real skill. Im always hovering these forums checking out your guys sig there so cool. Real talent. I was actually looking to get a sig if anyone here can help me or point me in the right direction that be great. I got ideas, I no I should post in the thread requeat sig. I read the before you post thread and it says I need to have 50 posts before I can get a sig or I can ask someone on the side. I dont have 50 yet but im working on it nd I will. So if someone can get back to me I'd really appreciate it.
Thank you

Hop into my forums under the xiled designers and find the forum for sig requests and I'll make it for you.
 

SYN STANG

General
Allright so I went back and changed all the splatters so they were coming from the same general direction, then I turned down the opacity on the eraser to about %25 and lighlty erased the splatters over the render


New


Old
LOOK AT THE FLOOOOOOOOOOOOOW!!!!! GREAT change with the splatter, all going in the same general direction, much improved. not to mention I like this image ALOT. unique and good work.
 
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VenerealMonkey

New member
Hello Syn, I'm VenerealMonkey, Lead Designer over XG Design. I've been busy with other projects and haven't had a chance to pop in and see your work until now.

Before saying anything about your works, I am very blunt and to the point. I don't do it to be mean, but if there is a pile of **** on the ground, well there is a pile of **** on the ground. I call it like it is because people need truth to become better and push themselves.

That being said, here we go....



We tend to try and pull colors off the focal to create the background and as a central point of all colors around it. and going all street graffiti over it distorts the entire thing. I'm not saying that skittles splatters can't ever be used, but its very rarely. The render itself is blended and blurred in weird spots. her hand, headphones and cord are all sharp, but then her arms, the record and her shoulders are overblurred.

I can see the effect you were trying to go for, and I know the potential for you to do better is there, just look at your animated sig. nice work on that one.

Now had you done a gradient black and white splatter and put it to overlay, or mess with the layer options as you like, it would bring forward the colors from the background instead of adding an entire color wheel that doesn't fit. Try applying this and repost the new one and then move on to the below.

I am going to give you a link to a render and a tutorial I would like you to use for you next design. remember, this sort of thing is not learned overnight and takes practice and persistence. So bear with myself and the rest of the team helping you through this and you will be well on your way as a Design Team member in no time.

Tutorial: http://www.youtube.com/watch?v=usp5tP1uYgA

Render: http://fc09.deviantart.net/fs70/i/2012/020/4/c/anime_render_1_by_darkneji12-d4mzxxg.png
 
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SYN STANG

General
V, you grabbed the "old" version of the image, I was saying it was much improved with his "new" version which has the splatter all going in the same direction ...
App16_zps9471508e.jpg
 

XGC SinCity

New member
Hello Syn, I'm VenerealMonkey, Lead Designer over XG Design. I've been busy with other projects and haven't had a chance to pop in and see your work until now.

Before saying anything about your works, I am very blunt and to the point. I don't do it to be mean, but if there is a pile of **** on the ground, well there is a pile of **** on the ground. I call it like it is because people need truth to become better and push themselves.

That being said, here we go....



We tend to try and pull colors off the focal to create the background and as a central point of all colors around it. and going all street graffiti over it distorts the entire thing. I'm not saying that skittles splatters can't ever be used, but its very rarely. The render itself is blended and blurred in weird spots. her hand, headphones and cord are all sharp, but then her arms, the record and her shoulders are overblurred.

I can see the effect you were trying to go for, and I know the potential for you to do better is there, just look at your animated sig. nice work on that one.

Now had you done a gradient black and white splatter and put it to overlay, or mess with the layer options as you like, it would bring forward the colors from the background instead of adding an entire color wheel that doesn't fit. Try applying this and repost the new one and then move on to the below.

I am going to give you a link to a render and a tutorial I would like you to use for you next design. remember, this sort of thing is not learned overnight and takes practice and persistence. So bear with myself and the rest of the team helping you through this and you will be well on your way as a Design Team member in no time.

Tutorial: http://www.youtube.com/watch?v=usp5tP1uYgA

Render: http://fc09.deviantart.net/fs70/i/2012/020/4/c/anime_render_1_by_darkneji12-d4mzxxg.png

 

XGC SinCity

New member
Hello Syn, I'm VenerealMonkey, Lead Designer over XG Design. I've been busy with other projects and haven't had a chance to pop in and see your work until now.

Before saying anything about your works, I am very blunt and to the point. I don't do it to be mean, but if there is a pile of **** on the ground, well there is a pile of **** on the ground. I call it like it is because people need truth to become better and push themselves.

That being said, here we go....



We tend to try and pull colors off the focal to create the background and as a central point of all colors around it. and going all street graffiti over it distorts the entire thing. I'm not saying that skittles splatters can't ever be used, but its very rarely. The render itself is blended and blurred in weird spots. her hand, headphones and cord are all sharp, but then her arms, the record and her shoulders are overblurred.

I can see the effect you were trying to go for, and I know the potential for you to do better is there, just look at your animated sig. nice work on that one.

Now had you done a gradient black and white splatter and put it to overlay, or mess with the layer options as you like, it would bring forward the colors from the background instead of adding an entire color wheel that doesn't fit. Try applying this and repost the new one and then move on to the below.

I am going to give you a link to a render and a tutorial I would like you to use for you next design. remember, this sort of thing is not learned overnight and takes practice and persistence. So bear with myself and the rest of the team helping you through this and you will be well on your way as a Design Team member in no time.

Tutorial: http://www.youtube.com/watch?v=usp5tP1uYgA

Render: http://fc09.deviantart.net/fs70/i/2012/020/4/c/anime_render_1_by_darkneji12-d4mzxxg.png

I dont have sound on the computer at work so I just did the best that I could with what I could see

 
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